Modeling And Simulation Technology - Internet Model Abstractions
- Discrete Models
- Queues
- Block Sizes (b) and Transfer times (t)
- Bandwidth -- bulk (max capacity) versus single link (transfer rate)
- Transission errors and packet loss (dropped)
- Multiple Sources (TCP, UDP, other)(wired vs wireless)
- Packet Collisions
- Retransmission Strategies:
- TCP-Vegas
- TCP-Reno
- TCP-Newreno
- TCP-FACK
- TCP-SACK
- many others
- Model Analysis Goals
- Steady State Behavior (for varius constant traffic rates)
- Transient Behavior
- Response to traffic spikes
- Response to changes of traffic levels.
- Using fluid flow approximation models for modeling congestion
- Linear differential equations
- Nonliner differential equations and Nonlinear "regions"
- Divergence and singularities
- Stable Points
- Attractors
- Transition regions
- Deterministic (time delay?)
- Non-deterministic choices (chaotic?)
- Robustness Analysis (survivability)
- Global "survivability" versus local needs satisfaction
- Techniques
- N-1 failure analysis
- N-m failure analysis
- Min cut/max flow
- Metrics
- Max network capacity?
- Point to point (P2P) network capacity
- Point to point (P2P) for multiple users
- Clusters, modularity, and reliability
- P2P in global network.
- P2P in local subnetwork (cluster module).
- Local resources, sharing excess.
- Local alternative for global resource requirements.
Updated: 2012-04-25